A mission given to them by the adventure cloud, the reluctant heroes must get rid of some truly troubling rats in the basement.
In another part of the ninth world, three residents of a poison city find themselves on an adventure of a lifetime. Will this journey give them fame and fortune, or will it lead to a cloud of despair.
Nearly dying from embarrassment at the conclusion of the play, the travelers are ready to leave chrarmonde and continue their travels. All they have to do is enter the anathiem, the Assasin archives, and gather the information they need. However, such knowledge doesn’t come without a price.
Invited to a Royal ball by the queen herself, the travelers thought the pomp and ceremony would be the most ridiculous things they would have to deal with on their journey. Unfortunately, the queen will introduce them to something so bizarre that it will scar them for years to come.
Their search for answers blocked by a stubborn queen, the travelers must dress their best for an upcoming ball.
Finally leaving the town of Hunder, the travellers return once more to the city of Charmonde.
The battle for Neok’s soul over, the travelers finally learn the identity of their final enemy.
The physical battle over, the travelers must enter the mindscape and battle for Neoks very soul. Will they help Neok find redemption or will the shaped gods force them down a darker path.