Tagos returned, the travelers put an end to the abuse of the spirits of Shallmas. A Numenera Actual Play.

Longshot Episodes

Theme Song: A Grave in the Woods by Daniel Allardyce


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1 comment on “Longshot Ep 45

  1. Brian says:

    Hi. I am loving Longshot so far. I liked hearing your opinions of the Numenera system at the end, though I’d argue that a lot of the things you saw as bugs are actually features. The vagueness of the skills allow for creativity. Like Miral’s Inquisitive descriptor. The idea that her brain lights up when discovering something new is cool, and allows for clever interpretation. The skill “information gathering” just sounds dull.
    Monte Cook once said that he “stopped making games for assholes,” meaning he doesn’t bother to overly balance his games to prevent some hypothetical asshole from gaming the system and ruining everyone’s fun.
    Another thing you mentioned was how you Nanos got too much power at higher levels and how you’d outlaw Nanos in your game. It reminded me of a story on a forum about a DM who stopped giving the wizard player XP because he was terrified he would get Fireball.
    The example of a character who randomly got the power to fly was an odd one. Why would be choose that power if it didn’t fit the concept?
    The Numenera system has elements of a class based system, but is actually more of a toolbox. You can choose the Nano powers that fit your concept and ignore the rest. You don’t get all the powers after all.

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