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Longshot Ep 5

Arriving at the city of Kaspurin, the travelers make plans to continue their journey. Unfortunately, a strange holiday may make those plans impossible. A Numenera Actual Play.

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Unhallowed Metropolis: A Pound of Flesh Ep 15 part 1 of 2

Title: Hostile Shores 1 of 2 Returning from the courtly intrigues of the French court, the Neo-Victorian heroes arrive in Prussia to both praise and suspicion. Now, all that is left is to travel to Britain and hope nothing else stands in their way. Industrial Revolution by Kevin Macleod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0…

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At the Mountains of Mathness – GMing a Difficult System

One of the most difficult things for a GM to deal with is the divide between a good setting and a difficult system. Depending on your group’s preference, the table can share responsibility for understanding the rules, like having certain players specialize in specific aspects of the game (having a “combat czar” or a “magic czar” for instance) or just voting altogether to do away with chunks of the system that you don’t like. Other times, however, the burden of understanding the system falls squarely on the shoulders of the GM.

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Most Popular Posts – April 2016

The launch of the Fandible Longshot Numenera campaign dominated our April posts, but goofy games and a Rotted Capes player’s guide also ranked among the top five posts in April.

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Longshot Ep 4

Surviving their encounter with the insect life of the Plains, the travelers continue their journey. Thankfully, all they will have to face next is a lifeform who only wants to be a part of them. Literally. A Numenera Actual Play.

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Hollow Earth Expedition Ep 15: Son of a Shipwreck 2 of 2

All it takes is one wrong move to throw all hope of a safe escape overboard. Will they escape the clutches of evil, or meet a watery grave in the thrilling conclusion to SON OF A SHIPWRECK?

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We Built This (Post Apocalyptic) City

As Jeff Goldblum observes in the new Independence Day: Resurgence trailer, aliens (or any other kind of world-ending scenario) “likes to get the landmarks.” Destroying iconic monuments makes for flashy set pieces and gut-wrenching twist endings (I’m looking at you, Planet of the Apes). It’s also an easy shorthand for just how powerful these destructive forces are, as they can destroy in mere moments what it took humans months, or even years, to build. Whether it’s a long-running commentary on the hubris of humanity to try to leave a lasting mark on the planet, or just an illustration of how far special effects have come that there are always new and innovative ways to destroy the Golden Gate Bridge or the Sydney Opera House, I’ll leave that for smarter people to decipher. I’m just here to list my advice for building up (and tearing down) a post apocalyptic city in your role playing game.

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Longshot Ep 3

Escaping from the Murden village, the travelers continue their journey to Kaspurin while fighting Ancuan’s wild beasts. For one of the travelers, this will be more then a trial of man vs nature. As he will discover a truth that will shatter his very identity. A Numenera Actual Play.

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