Seeking answers, the heroes head to a rather eccentric scholar to find the location of the enemy.

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8 comments on “Pathfinder: The Mwangi Expanse part 2 of 2

  1. Thelastarchitect says:

    In case you play again here are some links that might help:

    Pre-gens. of every Core Race-Class Combination at level 1 to speed up Character Creation:
    http://www.d20pfsrd.com/extras/pathfinder-society-quick-start-characters

    A Pathfinder rules resource, available for free online, minus any fluff, including all the rules from expansion books:
    http://www.d20pfsrd.com/

    Thought those might help. My group found them useful. 🙂

    Another great game. 🙂

  2. Arvandus says:

    Help it will @TheLastarchitect. Thanks.

  3. Thelastarchitect says:

    Oh last thing, that might also help with nWOD games;

    http://wolflair.com/index.php?context=hero_lab

    It includes character generation for nWOD, Pathfinder and Shadowrun. It does ALL the math for you and gives you a pretty PDF to print out, speeds things up considerably.

    Of course you may not want to drop the $29.99 on it so just get the free version, doesn’t let you print or save sheets, but you can get around that.

    Go into print preview, zoom to 100%, click whatever your laptop has for copy whatever is on screen (mine has PRTSC), copy & paste into paint so you cut off all but the sheet and print/save the image.

    Obviously most sheets might require you to copy and paste twice and line up the two portions of the sheet that you copy and pasted but 1 minutes work per sheet saves about 30 dollars.

    Of course you could just do the math super fast with the free version and just use the ancient tool of a pencil and printed character sheet and copy everything down from the print preview.

    Either way character creation tends to get turned down from how every many half an hours to a few minutes tops, which is good.

    Sorry for rambling on there.

  4. FandibleDave says:

    @Thelastarchitect Damn dude, thanks for the links! Character creation for games (even my beloved Shadowrun) is often the most prohibitive aspect of getting someone into a system. I can’t name the number of times my friends have gotten halfway through character gen and then said “let’s just play a videogame.”

  5. Thelastarchitect says:

    @FandibleDave Happy to help! I know that feeling though in the case of my group it is normally either “let’s just play Fiasco,” or lets just sit around talking and eating without the roleplaying.

    I’ve used the Hero Lab app mostly for Mutants and Masterminds (My most used System) but it seems to be just as good for Pathfinder, Shadowrun and nWod so I hope you get some use out it.

  6. Pencil-Monkey says:

    Aw, that archaeologist was a great NPC! It’s like you’re compensating for all the horror games inevitably turning into comedies, by letting the horror leak back in through Pathfinder.

    IDENTIFYYY!

    Was that a spur-of-the-moment thing, or did you already have plans for something like that, Jesus?
    After all, every D&D isotope, including Pathfinder, needs a standard set of back-in-town amenities where the PCs can go to fill their needs: a tavern for drinking and recuperating HPs, a shop to sell their loot, and of course, a Wise Old Scholarly Dude (M/F) to help identify magic bling.
    Normally, the PCs will simply head back in town and click on the NPCs to get things done, but Dave and James’ swiftly building reluctance to have any kind of dealings with the creepy guy, was a hoot and a half to listen to. How eager will the adventuring party be to trade with NPCs, when the NPCs are way, WAYYY too eager themselves?
    Sheer genius, sir.

    …Hmm, how would the party respond if the overly enthusiastic NPC was a cleric, instead? “Come here, my child, so that I may lay my hands upon you, and touch you in a special way! CURE LIGHT WOUNDSSS!”

    Wow, are they ever gonna be happy there’s already a Paladin in the group.

    On a different note, if the other Fandiblers join you for the next session of Pathfinder (fingers crossed there’ll be more, sometime down the line), will Bowman the Bowman still get to tag along as an NPC hireling? He seemed to be the most competent warrior in the group. 😉
    Although, it’s gonna be confusing when Dave’s character is also called Bo. What if the archer suddenly remembered that his real name is… wait for it… Aro?

    (Get it? Bo and Aro…? Sorry, sorry, I’ll get my coat…) *Sneaks out of back door*

    (ai-dennn-tea-fyyyy…)

  7. Pencil-Monkey says:

    *Sneaks back in through a window*

    Hey, is there a Trukxol of Galt here? There’s a 10-year-old boy outside who says he’s your illegitimate son, Truknutz.

    *A very irate James bursts into the room*

    “Trying to be funny? Try and laugh off THIS sidekick joke!”

    *James lands a flying dropkick on P.Monkey’s ribs, P.Monkey flies out window*

    “IDENNntiiifuuuu…URK!”

  8. Arvandus says:

    @pencil-monkey Truth be told I always try to have a quirky character in most of my games. Whether I have them planned out or its spur of the moment its ussually 50/50.

    The scholar quirky obsession with identification was spur of the moment. I knew that they needed an npc to identify the item, so the scholar character was just some guy they met after meeting with the bartender.

    As they were talking to the bartender, my mind partially brought up that fact that in most CRPG’s I’ve played(baldurs gate, planescape torment) one NPC becomes the de facto guy I go to for identifying magic items. What if that guy was my de facto guy becuase he was so good at identification. What if he was so good becuase he just loved identification so much, to a very creepy level.

    So the character slowly came into focus just as they finished talking to the bartender. I had allot of fun with the scholar and if we ever get back in pathfinder,he is making a comeback.

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