character

The strange excitement of costuming Unhallowed Metropolis

If you’ve listened to part 1 of our latest Unhallowed Metropolis game, you’ve undoubtedly heard me geeking the hell out about some 19th century costuming book. In case your interested where all of the costume inspirations came from, check out the full book on Archive.Org Fancy Dresses Described: Or, What to Wear at Fancy Balls….

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Review of Revolution: The Importance of Characters AND Setting

So I was watching NBC’s newest attempt to rekindle the fire that Lost was able to ignite in the populace. This attempt is Revolution, and for those that don’t know about it, the gist is that the world fifteen years ago had something occur that stopped all electronics. So, as usually occurs when people lose…

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Atomic Robo: Dr. Thomas Elwood

This past weekend, the Fandible crew had the chance to playtest the upcoming Atomic Robo RPG. We don’t know if/when that particular adventure will be shared with our fans, but this character background was too awesome not to share. Behold the sort of SCIENCE-based insanity that could only be brought to you by Daniel and your…

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The Diary of Zap MacGuffin. Entry 1: Ka-Cha

The following is a journal kept by the adventurer Zap MacGuffin following his encounter with, and transport via, quicksand. Day 1: Dear Diary, I don’t know how to break this to you, but I am apparently standing in quicksand. What rotten luck! The Professor mumbled something about vibrations affecting the saturated sand particles and how…

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A Sad Tale to Tell

The greatest stories stem from the greatest conflicts, both external and internal. Both of these levels are important for giving your RPG character motivation. While the GM generally provides external conflict, it is up to the player to give a character internal conflict during character creation.

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