Author

About the Author
Billy started out his roots like many roleplayers - D&D. Playing it and then Vampire all through highschool and college, Billy picked it all up again when he made the move from Michigan to New York. Now working in publishing, Billy does what he can to view roleplaying games through a narrative's lens. Does that sound classy as balls? It should.

A Fantasy for Your Kingdom!

Groups are wonderful things — hell, we’ve been forming them ever since one monkey picked up a rock to hit another one only to find the other’s ‘crew’ were ready to go ape shit on his ass. They keep us protected, they keep us company, and they keep things interesting. The one thing groups do…

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Review of Revolution: The Importance of Characters AND Setting

So I was watching NBC’s newest attempt to rekindle the fire that Lost was able to ignite in the populace. This attempt is Revolution, and for those that don’t know about it, the gist is that the world fifteen years ago had something occur that stopped all electronics. So, as usually occurs when people lose…

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Respect and Humor

I don’t know who said it (Lord knows it would take me an entire Google search to find out!) but the phrase goes like this: “If you want an unoffensive joke, then one guy and and another guy go into a place. That’s it.” (Ed. note from Angela: That joke’s sexist! Why couldn’t a woman go…

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The Search For Roleplay: Star Wars Galaxies, City of Heroes, and Secret World

Let me get this out in the open before I begin. My history of MMORPGs has stretched back to the start of Everquest. Even then, the only way for me to truly enjoy the game was to roleplay my character – ironically, an ogre known as Barsha Da Barsha. This need to roleplay followed me…

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Don’t GM Masturbate!

Ever want to write a story where you have complete control? You decide the course for which the characters travel. You have the perfect way for them to solve every challenge! Oh, and let’s not forget about how you’ve perfectly timed the moments for character growth! You practically have the entire story ready to be…

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Creating Nightmares: Powerless are Powerful

While creating characters with a sense of powerlessness is important in every story, it is especially essential with horror stories. Look at some of the classic horror movies out there. For example, Halloween. Jamie Lee Curtis in the original Halloween is nothing more than the good girl. She isn’t a trained marksmen. She isn’t a helicopter pilot. She isn’t a super genius. She is just the girl next door. And yet, throughout the movie, she becomes more than that. She becomes a fighter, a survivor, and an asskicker. She’s powerless but with her back against the wall, she becomes powerful.

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Creating Nightmares: The Ups and Downs of Horror

Just because it’s a horror game, doesn’t mean it has to be doom and gloom all the time. From a break in the tension to outright comedy relief, Billy explains how to best make use of different tones in your horror RPG.

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Creating Nightmares: A Personal Story

In the third part of his series on creating horror stories in RPGs, Billy advises GMs to set aside their ego and letting the characters take center stage.

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