Most Popular Posts – April 2016
The launch of the Fandible Longshot Numenera campaign dominated our April posts, but goofy games and a Rotted Capes player’s guide also ranked among the top five posts in April.
Read MoreThe launch of the Fandible Longshot Numenera campaign dominated our April posts, but goofy games and a Rotted Capes player’s guide also ranked among the top five posts in April.
Read MoreSurviving their encounter with the insect life of the Plains, the travelers continue their journey. Thankfully, all they will have to face next is a lifeform who only wants to be a part of them. Literally. A Numenera Actual Play.
Podcast: Play in new window | Download (Duration: 1:01:44 — 28.8MB)
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Read MorePodcast: Play in new window | Download (Duration: 1:01:44 — 28.8MB)
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All it takes is one wrong move to throw all hope of a safe escape overboard. Will they escape the clutches of evil, or meet a watery grave in the thrilling conclusion to SON OF A SHIPWRECK?
Podcast: Play in new window | Download (Duration: 2:02:05 — 56.4MB)
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Read MorePodcast: Play in new window | Download (Duration: 2:02:05 — 56.4MB)
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As Jeff Goldblum observes in the new Independence Day: Resurgence trailer, aliens (or any other kind of world-ending scenario) “likes to get the landmarks.” Destroying iconic monuments makes for flashy set pieces and gut-wrenching twist endings (I’m looking at you, Planet of the Apes). It’s also an easy shorthand for just how powerful these destructive forces are, as they can destroy in mere moments what it took humans months, or even years, to build. Whether it’s a long-running commentary on the hubris of humanity to try to leave a lasting mark on the planet, or just an illustration of how far special effects have come that there are always new and innovative ways to destroy the Golden Gate Bridge or the Sydney Opera House, I’ll leave that for smarter people to decipher. I’m just here to list my advice for building up (and tearing down) a post apocalyptic city in your role playing game.
Read MoreEscaping from the Murden village, the travelers continue their journey to Kaspurin while fighting Ancuan’s wild beasts. For one of the travelers, this will be more then a trial of man vs nature. As he will discover a truth that will shatter his very identity. A Numenera Actual Play.
Podcast: Play in new window | Download (Duration: 59:18 — 27.7MB)
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Read MorePodcast: Play in new window | Download (Duration: 59:18 — 27.7MB)
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5 Geeks. One Roundish Table. In this GTRT, we talk about moving the spotlight from overly dramatic players, playing PC’s not in the players manual, and the eternal battle of SciFi vs Fantasy. Plus, a special End of the World GTRT attached at the end for your listening pleasure. Intro Music: Rising to the Challenge…
Podcast: Play in new window | Download (Duration: 1:31:46 — 42.6MB)
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Read MorePodcast: Play in new window | Download (Duration: 1:31:46 — 42.6MB)
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Last week, fellow actual play podcast The RPG Academy launched a Kickstarter to fund AcadeCon 2016 this November. We’re so excited about a podcast-backed convention (and one that’s in Billy’s former backyard), that we decided we wanted to back this Kickstarter in a big way.
Read MoreForced to dock in an unfriendly harbor, the pulp heroes discover they’re the Hollow Earth’s most wanted. Intro Music: Villainous Treachery by Kevin Macleod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Hollow Earth Expedition Episodes
Podcast: Play in new window | Download (Duration: 1:31:46 — 42.6MB)
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Read MorePodcast: Play in new window | Download (Duration: 1:31:46 — 42.6MB)
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