Planescape_FeaturedFinding themselves in a strange city, two clueless and their reasonably priced guide must find out why they were transported to the city of doors and how they can ever return home.

Intro Music: The Complex by Kevin Macleod

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4 comments on “Planescape: Welcome to Sigil part 1 of 2

  1. Jake says:

    Always good to hear from Penny! I hope she can make her way back to Unhallowed Metropolis, or maybe join for some Rogue Trading. Or try some of the all of the games.

    I can understand Angela’s confusion and frustration with Planescape as a setting. It really does a good job building itself as the fantasy equivalent of the garbage dump, where other D&D settings throw their discarded or lost characters and they all get mashed up together. Unfortunately this means you sometimes get some outright ridiculous or frustrating ideas, like the finite infinite plane.

  2. Piotr says:

    I enjoyed this very much. But why only 2 parts? Make it, say, 10? 15? More? 😉

  3. crawlkill says:

    ughhh, the “so random”ness. http://xkcd.com/856/ =(

  4. CallmeIshma3l says:

    This game was a great listen, thank you again for letting be an audience to the awesome 🙂

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