Intro Music: Hitman by Kevin Macleod
Heading to the forests of Utah, Shepard goes to rescue an old friend from an even older enemy.
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2 comments on “Rotted Capes Ep 19: Deadly Reunions Part 1 of 2”
As Shepherd is a ‘Tech’ hero, upgrades to the “Murder Truck” could be built as per “Building Gadgets and Equipment”, page 41.
Suggested upgrade: Enhanced Attack/Kinetic or Energy Sheath/Kinetic. 5 Ranks would cost 10+1+1+2+3+4 = 21 xp. 7 Ranks would cost 10+1+1+2+3+4+5+6 = 32 xp
Speed Power (Nitrous Oxide engine booster) could be a useful tech upgrade as well.
Since he is spending xp on them, that also opens up Power Tricks to the driver, where suitable.
Driving through the zombies could be considered a ‘ram/crash’ but 14d8 Stamina + 2 wounds (+Athletics/Vigor roll to avoid 1d4 more Wounds) seems a bit much (considered a fall of 14 Areas based on the previous action’s vehicle Speed).
What they find a sub-basement of the enclave is a tiny workstation with an old faded picture of a number of Soldiers horsing around…including a young Marine that would one day be called Shepard.