https://www.flickr.com/photos/xurble/376591423
Origin Art by Gareth Simpson. The wound and new, torn symbol is added on.

Intro Music: Hitman by Kevin Macleod

Heading to the forests of Utah, Shepard goes to rescue an old friend from an even older enemy.

Rotted Capes Episodes

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2 comments on “Rotted Capes Ep 19: Deadly Reunions Part 1 of 2

  1. As Shepherd is a ‘Tech’ hero, upgrades to the “Murder Truck” could be built as per “Building Gadgets and Equipment”, page 41.
    Suggested upgrade: Enhanced Attack/Kinetic or Energy Sheath/Kinetic. 5 Ranks would cost 10+1+1+2+3+4 = 21 xp. 7 Ranks would cost 10+1+1+2+3+4+5+6 = 32 xp
    Speed Power (Nitrous Oxide engine booster) could be a useful tech upgrade as well.

    Since he is spending xp on them, that also opens up Power Tricks to the driver, where suitable.

    Driving through the zombies could be considered a ‘ram/crash’ but 14d8 Stamina + 2 wounds (+Athletics/Vigor roll to avoid 1d4 more Wounds) seems a bit much (considered a fall of 14 Areas based on the previous action’s vehicle Speed).

  2. CallmeIshma3l says:

    What they find a sub-basement of the enclave is a tiny workstation with an old faded picture of a number of Soldiers horsing around…including a young Marine that would one day be called Shepard.

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