Its been five years since civilization collapsed and a group of survivors in Alcatraz has found a way to make this former prison their home. But, when a signal broadcasts out for help, a team heads to the middle of a dead city to find a possible hope for the future.
Intro Music: Mechanolith by Kevin Macleod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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Podcast: Play in new window | Download (Duration: 3:43:19 — 102.3MB)
6 comments on “Chronicles of Darkness: Flesh and Chitin”
Poor Warren, all he wanted was to die but the world said no.
I’m actually really interested in the bug apocalypse now. The whole setting sounds like a really well thought out mix of Resident Evil meets Starship Troopers. If enough people are interested in it, would you consider posting a short write-up of the setting?
Damn, Warren was a lucky bastard, could not believe his luck
you guys and Ragnerdrok both posted games about saltwater-phobic human-infesting arthropods on the same day!
I don’t usually like cryptids on their own, kinda need some alien intelligence or grim truth behind them to make em really work for me, but I did reeeally like the hermit scorpion using a fucking building as its shell. what a concept. awesome.
Oh, yeah. Warren. Poor bastard. Survived nearly a dozen runs. Then, one day, he steps on a rusty nail in that little patch of unmown grass. Tetanus is a horrible way to go. Damn Mick had one job!
Sometimes npc’s just plain become gods unable to fail rolls. Inspector Harris in the horror on the Orient express campaign for example.
Keep up the great work