Chronicles of Darkness: The God Machine Chronicles EP 1 part 2 of 2

With a plan in mind, the investigators head to NYC to try to find clues to the location of the Key Killer. What they find instead may force them to question reality itself.

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21 comments on “Chronicles of Darkness: The God Machine Chronicles EP 1 part 2 of 2

  1. crawlkill says:

    god machine yesss going crazy yess getting experience for losing your mind yesss streamlined psychic powers yesss just yes generally yes

  2. Thelastarchitect says:

    You hear a lot said in the microscopic geek niche that is actual play podcasts about the Penny Arcade ones for D&D or other big D&D podcasts, but I have to say the Fandible deserves a lot more notoriety than it seems to be getting.

    I say this mainly because this is one of the stories that the group has done, but by no means the only one, where despite them essentially making it up as they went along and doing it all for fun it came off very near the quality of some audiobooks or audiodramas.

    Week after week the Fandible crew pump out quality content, all the while keeping the stories varied and interesting.

    I know the mantra is that you need to be smart to roleplay this stupid but I think you also need a special something to come together week after week to create such great little worlds together.

    Also if anyone ever wonders why I throw out such long, needless posts on here it’s because I always feel bad when I see a podcast with so few comments. The Fandible crew deserves some open recognition for the awesome they bring into the world and the effort they put in, so the long comment is my way of trying to do that in some small way :$

    I’ll be quiet now. :$

    Anyway, great podcast, keep ’em coming! 😀

  3. Nate says:

    +1 to the Fandible crew deserving more props! (not that I know your current props levels, that is, but I’m sure it’s not enough, at any rate.)

    If anyone’s interested, mention Fandible on RPGpolls’ 2013 survey –

  4. Nate says:

    Also: DAMN, that fix of GMC wasn’t enough! Any teasers on what the next story in the arc is? Are you following the “To Serve and Protect” stream that the book laid out?

  5. Katsushiro says:

    Hey guys, thanks so incredibly much for the kind words. Yes, we do this for fun, but it’s incredibly gratifying to know you guys like what we do and enjoy it. Spread the good word of Fandible, as long as you guys keep listening, we’ll keep recording. 🙂

    Also, Nate: Yup, that’s the arc we’re following. Second part’s already been played and recorded, and was a blast all around. Not sure when it will be posted, that’s up to our wise and glorious webmaster Jesus, but I’m hoping you guys will enjoy it at least half as much as we did playing it. If all goes well we should be doing all five stories in the arc.

  6. Arvandus says:

    Guys, thanks for the support. As Daniel said, you keep listening and we will keep recording. If only to make sure we continue our stories. Last thing we want to do is leave any of our main games on a cliffhanger. 🙂

    As for the next game of god machine. The benefit of doing arcs is that we can put games allot closer together, as you will see on the June podcast Schedule going up tomorrow.

  7. Barsher Da Barsher says:

    Wow. That was very nice to hear!

    It’s time like this that make me wish you could play my video game, LastArch!

  8. Thelastarchitect says:


    Seeing your comment I decided to boot the game up on a whim just now. I hadn’t done anything file or setting wise, at least to my knowledge, but I figured what the hey!

    And now all the directions work! Rather than just up and to the left.

    I have absolutely no idea why . . . <_< I mean presumably something I did in the interim made a difference but I can't for the life of me fathom what.

    So I have now being playing for a few minutes and it's looking good so far! XD FINALLY! XP

    No seriously I have no idea what fixed it . . . it's kind of odd O_o

  9. FandibleDave says:

    I agree that Fandible deserves more notoriety than it currently has, but thus far my plan to kidnap Wil Wheaton has been voted down by the rest of the crew. (Or at least it’s met with Jesus saying “We’ll call that plan B.”)

  10. Arvandus says:

    Now David,
    It’s not much of a plan if you start blabbing about it. I might have to go with plan C now, which definitely doesn’t involve me stripping naked and racing around Gencon…..

    P.S. By the way, when I say me, I mean you. You should really read your contracts more carefully.

  11. Nate says:

    @Katsushiro – hmm, interesting. I thought that at first, but was a little thrown when it was said that the intention was for the characters to play through them all.

    Without spoiling anything, I’m *very interested* to see how they’ll move through them all! 🙂

    Truth told, I also really want to run my group through that arc, too, so I’m enjoying *and* taking notes, here… 😀

  12. Katsushiro says:

    @Nate – Tune information the second game later this month then. All I’ll say for now us: time travel is *hard*, yo. And there’s always consequences. 😉

  13. Katsushiro says:

    … also my autocorrect on my phone hates me, excuse the typos and semi-incoherency on my previous post.

  14. FandibleDave says:

    Yeah, I think there were a couple of times before recording where we asked Daniel if he was SURE he wanted to run a time travel game. He was undaunted by our warnings, however, and pressed forward. Or backward, as it were. Or he pressed forward, then “pause”, then backward and then forward again back to where we started but….

    All I know is 88 mph and 1.21 gigawatts later the man made it happen.

  15. Thelastarchitect says:

    Yeah, time travel in games can be a daunting thing to GM. My current campaign, which is actually two groups running concurrently, and occasionally crossing over, in the same setting, involves a lot of Prophecy and one or two cases of actual time travel so I can understand the trepidation or difficulty.

    I presume the time travel will get a little more wacky than the [Spoiler] using it to [spoiler] several people at the same time in the second session? 😛

  16. Katsushiro says:

    Oh yes indeed it will.

  17. Nate says:

    Suh-weeeet! Time Travel is that elusive holy grail for me; I’ve wanted to run it SO BAD, but I just don’t know whether it’s possible. And then I read CONTINUUM, and almost gave up forever (but wanted to even more…)

  18. Marco says:

    I stumbled on these podcast by accident and listened to Unhallowed Metropolis, I have to say 1 thing: I’m impressed. Roleplay level is very high. Characters are ingaging. I HAD to go back and start downloading ALL podcasts.
    Right now God machine is one of my favourites. I’m looking foward to hear the next episode.
    Thank you guys (and gal)

  19. Arvandus says:

    @Marco thanks for the kind words. I have already started editing the next part of god machine for next Friday’s posting. As for unhallowed, I am currently planning the next part of the game. Which the players should be getting into in about two weeks or so. Lots of stuff for you to stick around for. Thanks for listening.

  20. Peripheral says:

    I tend to lurk, but thelastarchitect’s comment seems to require more.

    Not having looked at GMC, I had no idea what to expect and was so excited to see Salem’s power crop up. By far my favorite psychic power, especially when it hits that hard.

    This is the most consistently entertaining podcast I’ve run across yet. Thanks for putting it out here.

  21. Daniel is continuing the dangerous precedent that Jesus originated in the Pathfinder game, where David (and Jim) got a sound ass-whupping, courtesy of a gaggle of 10-year-old boys.

    In God Machine, David was dissed by a 5-year-old kid on the train.

    Upholding the “playing to lose” tradition is all well and good, but this is getting out of hand.

    What’s next? David’s character getting beaten in a game of chess against a toddler? David being pummeled by a burly gerbil?

    Just you wait, if it weren’t for the FandiMoratorium on playing new or different games, David would soon be going toe-to-toe with aggressive navel lint, in Dustbusters: the RPG… and losing. 🙁

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