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4 Tips and Tricks for GMing High-powered Games

GMing High-powered Games, or “Just because you can demolish an entire city, doesn’t meant that should be your answer to everything.” Whether you’re just starting Demon: the Descent or are wondering what to do with your 10th level Pathfinder adventurers, keeping the game fun and challenging for everyone requires some extra thought that your average low-level pick up game does not.

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GTRT Ep 14: Giving Players Agency, Literary RPG’s, and RPG frustrations

5 geeks, one roundish table. In this week’s Geeky Topics Round Table, we talk about how to give players agency, what literary works would we make a rpg, and RPG frustrations.

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5 Monsters for your Halloween Role Playing Game

It’s the most wonderful time of the year – a time of ghosts and goblins and all things spooky! Halloween is the perfect time for pulling out a new horror game, but if you’re in the middle of a non-horror campaign, there’s still room to get in the spirit of the season. Here are five monsters that will give your players a scare no matter the setting.

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How to Build a Superhero

Ever wish you could be a superhero? We don’t have irradiated spiders or super soldier serum, but we do have three easy to play tips for creating the perfect superhero persona in your favorite supers RPG.

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I’ve Created a Monster: Gloryhog

There are moments where you, as a GM, can look upon your work and realize you’ve created perfection. A scenario or NPC which will define a game and live on in RPG history. For me, that moment came in the form of the greatest monster my players would ever face in our Rotted Capes campaign….

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