Your Character’s Feelings Don’t Matter
David’s been drinking and writing, and he has some fighting words for you over the feelings of your characters in roleplaying games.
Read MoreDavid’s been drinking and writing, and he has some fighting words for you over the feelings of your characters in roleplaying games.
Read MoreIn an alternate reality, Lucas loses his sister prior to Z-day. In this short story, he has time to reflect and grieve for the loss of his sister.
Read MoreThis weekend, we released four new videos about the characters in the upcoming Fandible Longshot Numenera game. In case you missed them, check them out below!
Read MoreRecently I was having coffee with a friend and we were recounting with great fervor our memories of being little boys and playing with our toys. Part of the discussion was based on the types of toys we had, the mnemonic markers bound with brand recognition that gave us a feeling of shared experience. The action figures borne from iconic cartoons, the obscure characters who never hit the big time, and of course the Golden fleece of toys for kids our age: a full set of metal Voltron lions, capable of combining to make the titular robotic defender of the universe.
Read MorePicture your group before the start of a new game, when pencils are freshly sharpened and character sheets are crisp and temporarily free of pizza stains. The players are eagerly passing the rule book back and forth, or immersed in the PDF on their tablet. What’s the GM doing? Eating pizza, drinking a beer, and…
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