magic

Dungeons & Dragons: Coming of Age Ep 1 part 2 of 2

Magic Systems in RPGs

Most RPGs have some kind of magic system involved, from casting fireball to controlling psychic powers, and every system has its own idiosyncrasies. Read more for a breakdown of a few magic systems in popular RPGs and an analysis of why they worked (or didn’t) for Fandible.

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5 Reasons I Love Historical RPGs

It’s no secret: I love RPGs with a solid historical base. Luckily, I have a group of fellow gamers that indulges me for the most part, even if our historical games come with a liberal sprinkling of fantastical tropes. But whether we’re sitting down for some neo-Victorian Gothic Horror or I’m leading the way through another pulpy romp, nothing gets me excited like some historical accuracy.

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Honor + Intrigue: Galileo’s Compass

In a world of pirates and swashbucklers, a crew of opportunists land in Italy looking to hire a crew. What they find instead is a chance for profit, adventure, and a treasure trove of snappy one liners. Other Games

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Legends of Anglerre: Two and a Half Bears

Using the Legends of Anglerre world creation system, the Fandible crew creates a unique world of Were-bear barbarians, dwarf-friendly fauns, and arrogant elves. Wait, arrogant elves… Oh well, two out of three ain’t bad.

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Dresden Files Ep 5: The Medieval Blues

Trapped in a time where witch burnings were a fun past time and the black plague was that new disease hitting the streets, the magic misfits must find a way from stopping the blue bloods from changing history. Of course, they will have to avoid changing history themselves in the process.

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Dresden Files Ep 4: Blue Man Group of Evil part 2 of 2

Dresden Files Ep 4: Blue Man Group of Evil part 1 of 2

Saved by an unlikely ally, the magic misfits learn the truth about their enemy and realize just how out of their depth they really are.

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