personal story

#1reasonwhy – Women Talk about Sexism in Gaming Industries

If you follow any sort of gaming people on Twitter this week, you probably saw the #1reasonwhy hashtag. It all started with a simple question: “Why are there so few lady game creators?” The hashtag #1reasonwhy was created in response, and it blew Twitter up. While initially it was about RPG design, it exploded across…

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Stranger Than Fiction

As someone whose pastime often asks us to imagine the outlandish and bizarre, a storm left our city in an unimaginable state

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Roleplaying the Jerk

Franklin Strauss is one of the best characters I have ever played in any role playing game. A College Professor I play in our Hollow Earth Expedition role playing sessions, he is a super genius engineer with a penchant for creating a wide assortment of mechanical wonders and an urge to show the world the greatness that is the Hollow…

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Using player input in your game: Behind the scenes of Supernatural If These Walls Could Talk

I’ve been sitting on the basic story for Fandible’s latest game since May, when Billy and I visited Eastern State Penitentiary in Philadelphia. It’s an eerie place, perfect for setting a ghost story. And as described at the end of the podcast, there was a plaque in the prison that took a starring role for…

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Respect and Humor

I don’t know who said it (Lord knows it would take me an entire Google search to find out!) but the phrase goes like this: “If you want an unoffensive joke, then one guy and and another guy go into a place. That’s it.” (Ed. note from Angela: That joke’s sexist! Why couldn’t a woman go…

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August RPG Blog Carnival: What’s in your backpack?

The Gassy Gnoll is hosting a blog carnival this month! A variety of RPG bloggers are all asking the question “What’s in your backpack?” Here’s the answers from the Fandible crew. David The matter of my backpack and its contents has not been a subject of discussion until this very moment, but now that I…

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A Sad Tale to Tell

The greatest stories stem from the greatest conflicts, both external and internal. Both of these levels are important for giving your RPG character motivation. While the GM generally provides external conflict, it is up to the player to give a character internal conflict during character creation.

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100 episodes of imaginary worlds.

Jesus (Arvandus) The first time I knew this group was special was during a zombie game at some random meetup. It was a fairly large group and most wanted to play a certain type of military personnel. One person insisted on a helicopter, because why not. Out of all of them though, there was a…

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