GTRT

GTRT 18: Love in Games, PC Relationships, and Cupid Monstrosities

5 Geeks, One Roundish Table. In this week’s GTRT, we talk about love we have found in games, handling game├é┬árelationships, the worst cupids of our imaginations, and the best board games for love.

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GTRT Ep 17: Finding Roleplaying Groups, Love and Geekery, & The Best Fandible Scientist.

5 Geeks, One Roundish Table. On this weeks Geeky Topics Round Table, the crew discusses finding new roleplaying groups, Love in the Geekosphere, Who is the best fandible Scientist and Fifty Shade of Grey RPG tie ins.

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GTRT Ep 16: Picking Systems, Stealing Ideas & Deku vs Moira

5 Geeks, one Roundish table. On this weeks GTRT, we talk about choosing between a homebrew system vs smashing systems together, whether we have stolen ideas for our games, and who would win in a fight between Deku and Moira.

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GTRT EP 15: Fate, Character aspects, and Shipping.

5 Geeks, one roundish table. In this week’s Geeky Topics Round Table, we discuss Fate, Aspects of ourselves in our characters, and our ultimate shipping choices.

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GTRT Ep 14: Giving Players Agency, Literary RPG’s, and RPG frustrations

5 geeks, one roundish table. In this week’s Geeky Topics Round Table, we talk about how to give players agency, what literary works would we make a rpg, and RPG frustrations.

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GTRT Ep 13: Imaginary Ted Talks, First Gaming Experiences, and Roleplaying TV Shows

5 Geeks, One Roundish Table. This month we discuss what ted talks we would give, our memorable beginning role-play experiences, and best role-playing games to turn into TV shows.

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GTRT Ep 12: New GM Advice, Non-Fandible activities and Our Favorite Boardgames.

5 Geeks, One Roundish Table. In this session of Geeky Topics Round Table, the crew discusses advice for new GM’s, what we do when we can’t role-play, our favorite board-games, and questions for our audience.

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GTRT Ep 11: Player Dynamics, PC Archetypes, RPG False Starts & Dream Projects

5 Geeks, 1 Roundish Table. We talk about our favorite PC interactions, what character types we tend to play, games we almost ran, and our dream projects.

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