Uncategorized

You’re Probably Wondering What I’m Doing With All This Plutonium – Creating the Perfect Player

Ever since I was asked to join Fandible I can remember a nagging question in the back of my mind: Are only five people capable of creating and sustaining the kind of quality entertainment that we seek to offer and that you, the listener, deserve?

Read More

The Setting of Flesh and Chitin

“Flesh and Chitin” was released last week and many of you (okay, two) asked for a setting write up. Well, don’t let it be said I’m not a generous man. Here is a quick write up on the setting about everyone’s favorite Bug-pocalypse.

Read More

5 Monsters for your Halloween Role Playing Game

It’s the most wonderful time of the year – a time of ghosts and goblins and all things spooky! Halloween is the perfect time for pulling out a new horror game, but if you’re in the middle of a non-horror campaign, there’s still room to get in the spirit of the season. Here are five monsters that will give your players a scare no matter the setting.

Read More

You’ve Got To Let Them Fly – GM Advice for Creating Enemies

When your player creates a combat monster PC, what’s a GM to do? Turn the lethality of the game up to 11? Or sit back and watch the player kick some ass as the dice see fit? David gives advice to GMs looking for the right response to specialized characters.

Read More

Lovecraft: The Thrill of Nightmares and the Power of Dreamers.

To celebrate H.P. Lovecraft’s birthday, David looks at the influential horror writer’s fascination with dreams and how they can power creativity, and wonders what he might think of modern gamers mining his mythos for plot hooks.

Read More

Star Wars Edge of the Empire: Winter is Coming 3 of 3 (Starter)

Bounty hunters, the Empire, and an annoyed Ithorian…oh my! The smugglers make the last leg of their frantic run across the galaxy, to drop off Winter and maybe remain in their boss’s good graces. Intended Force by Kevin Macleod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Read More