Shifting Gears

Since we started Fandible, we have prided ourselves on playing numerous games. From the new indies to more establish properties, we have wanted to try a bit of everything. After two years of this though, it has begun to take its toll. A toll no one, for a long time, had been willing to acknowledge. Each of us going to a different game every week, playing a completely different character, and barely remembering what was happening to older characters when we returned to a previous game. A slow tired haze was beginning to engulf us.

The ice was finally broken when Angela and Billy brought up the fact that they they were getting a bit tired. That this was slowly losing its fun and becoming more of a job. With that, it seemed that an invisible stress line was suddenly broken in the group. Everybody was finally ready to acknowledge that something needs to change.

So, what did we decide to do? Well first off, we took a FandiVacation (note to self: putting Fandi in front of anything makes it awesome). We knew we had enough of a podcast buffer that we can take a few weeks off and come back refreshed.

With that out of way, we can now focus on our core games. Rogue Trader, Unhallowed Metropolis, Hollow Earth Expedition and Billy’s new zombie campaign, The Shambling. Along with the odd short one shot we might play after a longer session. Games such as Final Girl and Fiasco. That also means other games will not be returned to any time soon, if at all. Part-Time Gods, Honor & Intrigue, and other one shots with open endings will be left to the wayside. The only exceptions being other members picking up their specialty games. Daniel with a new game he is planning to run (it’s a surprise) and David with Shadowrun. There are also games that must be played for various reasons, such as  Numenera because Monte Cook can do no wrong and Atomic Robo because SCIENCE!

Finally, we are going to do arcs. You may have already heard of us barely remembering what our characters were doing during a previous session. The time between sessions had become way too long to remember every detail of the campaign. Hopefully, now that won’t be an issue. We are going to take 3 to 4 week arcs per campaign, then switch it off to the next person for the next game.

What does this mean to our fans? Nothing at first. We still have a buffer of random games we have played to go through. After that, you should see a focus on the main games. Hopefully being able to finish them sometime this century. At least I hope so, although according to Ray Kurzweil, we will be immortal by then.

With less time to worry about what new game we should play, we can focus in on the Fandicade and the Fandiblog. Hopefully providing you guys with new content over the summer.

Thanks for listening, and hopefully you will stick around for however long it takes us to be awesome. I mean, I know we are awesome, but I mean more awesome. The next tier in the awesomeness scale…. *Ninja Smoke*

 


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About the Author
Jesus “Arvandus” Rodriguez is the founder and website tweaker of the Fandible podcast. When he isn't out creating imaginary worlds for his players, he also runs a youtube channel where he writes short fiction in various fictional worlds. https://www.youtube.com/c/ArvandusTheStoryteller