GM advice

How to Run a Daredevil RPG

Got an itch to play a streetlevel superhero after binge watching Daredevil on Netflix? Angela breaks down some of the key components of Daredevil to keep in mind for an RPG to figure out what system would work best.

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Prepare to be Unprepared: GM Tools for Improvisation

Even the most well-prepared GM is going to be stumped once in awhile when their players take an unanticipated turn in a story. Read more for three tips for GMs of any stripe in how to improvise at the game table.

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How to Perfect Your Gaming Mixtape

Running an RPG session requires managing multiple aspects of a story, including the ephemeral “atmosphere” of the game. Atmosphere can be managed by anything from visual cues, such as miniatures or character drawings, to food and drink that might enhance the feeling of the setting. But one of the most useful methods for introducing and maintaining a game’s atmosphere, is the introduction of music. Here are three tips to keep in mind when introducing music into your game.

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So You Want to Run a Billy-Verse Game

You asked, Billy answered: here is your simple, seven-step guide to running your own RPG set in the mysterious world known only as “The Billy-verse.”

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The Creative Gamer’s Dilemma: When Tabletop Isn’t Enough

tabletop roleplaying offers a wide variety of avenues for creativity. Character backgrounds are an exercise in story construction, actual gaming a method of improvisational acting, game mastering a means of planning, and reacting to dice rolls is an experiment in anger management and grief counseling. These are tangible benefits of skills one can develop by engaging in tabletop gaming. But like all good things, there are limits to its benefits.

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3 Character Creation Tips for GMs

Picture your group before the start of a new game, when pencils are freshly sharpened and character sheets are crisp and temporarily free of pizza stains. The players are eagerly passing the rule book back and forth, or immersed in the PDF on their tablet. What’s the GM doing? Eating pizza, drinking a beer, and…

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The Setting of Flesh and Chitin

“Flesh and Chitin” was released last week and many of you (okay, two) asked for a setting write up. Well, don’t let it be said I’m not a generous man. Here is a quick write up on the setting about everyone’s favorite Bug-pocalypse.

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4 Tips and Tricks for GMing High-powered Games

GMing High-powered Games, or “Just because you can demolish an entire city, doesn’t meant that should be your answer to everything.” Whether you’re just starting Demon: the Descent or are wondering what to do with your 10th level Pathfinder adventurers, keeping the game fun and challenging for everyone requires some extra thought that your average low-level pick up game does not.

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